Took some time out from drawing cards to enhance the game board with the elemental symbols that appear in the lower right of the cards. Take a look at this picture of the center tier to see how different elements co-exist on various spaces. Drawing the elements directly onto each space removes any ambiguity about what spaces a player may move onto based on the animal they are currently playing. It greatly simplifies writing the rules, and allows for players to focus on playing the game, not figuring out what moves are legal.
Speaking of which, it's getting about time to start putting more energy into writing the rules than drawing the cards. I think I'll finish the deck sans-illustrations and pencil in the names of the animals so I can change them if I find a better photo of a similar animal. Need to fill in that empty lower left corner with animals speeds translated into board scale and split into sprint and endurance. It's not going to be an exact science by any means. The numbers will have to vary enough to discourage stalling behavior. Only playtesting will tell whether I'm on the right track, so it's time to move production along at faster than my drawing pace.
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